Here's a brief 2-part guide: Modeling a table and procedural wood textures in Blender 2.9 #OctopusEffects, #Blender Timestamp 00:00 Introduction 00:10 Modeling a Table 01:24 Wooden Texture Hope it is ...
Abstract: The purpose of texture measurement is to describe and quantify the texture features of pixels in an image. The accuracy of texture measurement plays a crucial role in determining the ...
I honestly wasn’t sure what to expect when I sat down in front of an Xbox Series X to play an early demo of Halo: Campaign Evolved, the just-announced Unreal Engine 5 remake of the original-Xbox ...
The transitional blending between terrain and objects is a core challenge in enhancing the realism of game scenes. Aiming at the problems of poor universality, reliance on high-configuration devices, ...
Editor's note: This page reflects the news from the House debate on President Trump's tax bill from Wednesday, July 2. For the latest news on the legislation, read USA TODAY's live updates for ...
Spoiler Alert: Some details in these patch notes might include story spoilers. Avoid further reading if you're trying to avoid spoilers for the ending of the game. This page is a comprehensive ...
GameSpot may get a commission from retail offers. Over a year after its August 2023 launch date, Baldur's Gate 3 is still being updated, and its latest (and last major) patch is one of its ...
Researchers have created a bio-inspired quadruped locomotion framework with remarkable adaptability. The novel Deep Reinforcement Learning (DRL) framework, inspired by animal locomotion, enhances ...
This is a small project where I wanted to learn basics of Perlin Noise Generation and Terrain Generation in Unity. In the future I want to implement it in the RTS Engine I'm working on with my team.
Manor Lords is the most wish-listed game on Steam at the time of this writing, and from my early impressions, it’s an excellent medieval village management simulator. It’s like Banished, but taken up ...
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