Unity is allegedly introducing a new annual fee for its largest Enterprise users, requiring a "minimum commitment" of $250,000 to $2 million, depending on each game's revenue. It will reportedly be ...
Epic Games and Unity have just announced a surprising new partnership that's big news for game developers and Fortnite users. Despite it being one of the biggest rivals to Epic's Unreal Engine, games ...
To use some technical business parlance, Unity has had an absolutely shocking few years. After establishing itself as the near-de facto game engine for indie and mid-tier developers in the 2010s, it ...
A code execution vulnerability in the Unity game engine could be exploited to achieve code execution on Android and privilege escalation on Windows. Unity is a cross-platform game engine and ...
This is an advanced 3D tutorial. Hopefully you have seen my previous Unity 3D tutorial or are fairly familiar with Unity 3D because I am assuming you are aware of familiar Unity 3D concepts. In ...
Git isn’t hard to learn. Moreover, with a Git GUI such as Atlassian’s Sourcetree, and a SaaS code repository such as Bitbucket, mastery of the industry’s most powerful version control tools is within ...
Four separate analysts have recommended buying Unity Software stock in the last 24 hours. Morgan Stanley has the most interesting advice, recommending the stock, but seemingly at a price substantially ...
Unity published its fourth-quarter results before the market opened this morning and delivered sales and earnings performance that crushed the market's expectations. Adding to the sweetness of the ...
Wolfenstein 3D was a paradigm-shifting piece of software, using raycasting techniques to create a game with pseudo-3D graphics. Now, [izabera] has done something very similar, creating a raycasting ...
SAN FRANCISCO--(BUSINESS WIRE)--At its annual “Unite” developer conference, Unity (NYSE: U), the world’s leading platform for creating and growing games and interactive experiences, will announce that ...
Unity, maker of a popular cross-platform engine and toolkit, will not pursue a broadly unpopular Runtime Fee that would have charged developers based on game installs rather than per-seat licenses.
Unity is scrapping their controversial "runtime fees", effective immediately. They're reverting to the "seat-based subscription model" that funded the game creation tool previously. "After deep ...