Working patiently at his desk, scattered with tools, wood and paint, Lee Smithson brings entire worlds to life in miniature.
When the Los Angeles Rams lost Quentin Lake to a dislocated elbow in mid-November, their defense suffered and slumped.
Cocos, the long-running developer of cross-platform game technology, has moved its Cocos 4 game engine from a proprietary model to full open source, a step that reshapes its relationship with ...
COCOS, the globally renowned provider of game engines and development tools fully acquired by SUD, today announced the full open-sourcing of COCOS 4.
The saying goes “only in death does duty end.” The latest Rumor Engine from Games Workshop proves that point. It’s Tuesday and that means it’s the final Rumor Engine of 2025! To be honest, I wasn’t ...
QJS is a CGO-Free, modern, secure JavaScript runtime for Go applications, built on the powerful QuickJS engine and Wazero WebAssembly runtime. QJS allows you to run JavaScript code safely and ...
Eric Warner is a Journalist and Multimedia Producer based in New England with over seven years of experience producing stories for multiple print, online, radio, and video publications. Eric has been ...
Daniel has been playing games for entirely too many years, with his Steam library currently numbering nearly 750 games and counting. When he's not working or watching anime, he's either playing or ...
For Studio Wildcard's co-founder and development director, Jeremy Stieglitz, there's a "golden trio" of elements that need to come together to lure fans from its ageing but adored Ark Survival Evolved ...