It seems to be a problem with Homeworld under Win2k/XP (I'm currently on XP, but have had the same problem on XP) where it refuses to use OpenGL for rendering, forcing me to stick with some crappy ...
I was just wondering, I know that Halo was originally developed using OpenGL. Did that have to change when putting it on an Xbox? Did microsoft include OpenGL support? What happened?<P>This thread was ...
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