GamesIndustry.biz is proud to present the best writing from #AltDevBlogADay, a blog populated by game developers who write about the creation and business of games and related subjects. Here, Dylan ...
Today we are very used to running a rich variety of operating systems and programs on our mobile devices, from Office on a Windows laptop to a game on our Android smartphones, we are accustomed to ...
State machines are so common that there are tools devoted to creating them by drawing circles and arts. There are simulators that will recognize your state machine ...
Function pointers can be used for a wide variety of applications including the implementation of state machines. Just like any tool, it may not always be appropriate to use function pointers for a ...
Great documentation is important for humans, but more so for machines. The concept of ‘tiered documentation’ means that both developers and LLMs get what they need. As important as code is, ...
Most embedded systems are reactive by nature. They measure certain properties of their environment with sensors and react on changes. For example, they display something, move a motor, or send a ...